

Its worth noting at this stage that you will need to have a character that’s progressed through the entire storyline from the original title before you can even access any of the Immortal Throne content. Souls of the departed, looking to be judged Immortal Throne features over 20 new monsters The greater amount of challenge is definitely welcome for those with powerful heroes created from the first game, as even the strongest new foes during the normal campaign can be defeated fairly easily. The boss battles have definitely been given some attention and now entail some lengthy and tactical encounters even with high level characters. That’s not necessarily a bad thing given the original game was already well-defined within the genre. Don’t expect any gameplay revelations, the play mechanics remain unaltered and aside from a slew of additional side-quest opportunities you won’t be seeing any progression from the point and click combat already in place. The length of the additional campaign content is approximately the same as one of the chapters from the original, so anywhere from 10-20 hours depending on how thorough you want to be with side-quests and collecting loot. Voice acting has unfortunately not been given any attention, with the same cast of seemingly one female and one male voice actor from the original title. This accentuates the atmosphere particularly in some of the more briefly visited locations such as the passage of souls. The underworld segment again shines here, with some good echo effects and swirling wind. Texturing throughout is excellent and the new monster design (some 20 in total) is good, with some genuinely interesting additions to the cast of foes.Īudio is largely untouched, with similarly stirring music accompanying your journey throughout (if a little too sparsely on default settings), and some good environmental effects to boot.

The lighting effects in particular are superbly atmospheric, with a genuine sense of menace coming from some of the building architecture and the angular, piercing shadows cast as a result. This fits particularly well given the amount of spirits or ‘shades’ wandering around the environment looking for a way to gain passage to Elysium or just to cross the River with the hope of being judged.
TITAN QUEST IMMORTAL THRONE MODS SERIES
It may seem a strange decision at first to present Hades in a series of murky blue/grey/green colour schemes rather then the traditional fiery depiction, but in doing so it allows the new content to take on a more diverse and ghostly appearance. Not much has changed technically since the original instalment aside from a few new advanced post-processing effects (it is less than a year old after all), but the level of artistry seems to have taken a definite step forward. Graphically the new underworld location really allows the Titan Quest engine to shine. Being that the series storyline is steeped in Greek legend and character, for once this dark new direction doesn’t seem out of place, and feels like a natural extension to the original storyline. Your hero will have to cross legendary locations such as the River Styx (complete with the boatman Charon in attendance, mythology fans), through to the Elysian Fields and beyond. The overall goal is to put an end to the dark army currently amassing with the intent of causing havoc amongst the living. Following some brief story exposition and a few hours of traditional questing in the surrounding wilderness, players will be asked to journey into the fabled underworld of Hades, the land of the dead. The storyline follows on directly from the original, with a handy portal opening up for the hero to travel to the Greek city of Rhodes. This is not your usual depiction of HadesĬontinuing from the defeat of the Titan ‘Typhos’ at the end of the original game, Immortal Throne sees the player picking up arms once again. You’ll start off in the exact location you finished in Luckily for Titan Quest fans, developer IronLore has woven a highly logical and well thought-out reason for getting dark and nasty with us into the add-on pack ‘Immortal Throne’. You only have to look at ‘Prince of Persia: Warrior Within’ to see how this mentality can unfortunately bring a blossoming series to its knees, leaving fans wondering why the directional change was necessary in the first place. Ever since the release of ‘Empire Strikes Back’ it seems that additional material in any franchise now has to take a darker, more sinister approach in order to be taken seriously.
